Showing posts with label eltchat. Show all posts
Showing posts with label eltchat. Show all posts

Wednesday, 12 September 2012

Spicing up the dialogue with returnees - slow it down!

Apologies about the accent with the character one the left (interviewer); memo to self = preview before publishing (and avoid accents on Xtranormal - they are thick & heavy).

Summer Holiday interview
by: lunajim
Hana & Suzu mash it up in Luna's YLE classsroom

My returnees can fly through a conversation on everyday topics in a very haphazard and blazee attitude; quickly, relevantly, but with very little thought/development beyond answering the question as fast as possible. That leaves me scrabbling to diagnose 'what happened' & sourcing more material  to develop the conversation...bored students, frustrated teacher, progress little. In flying through their exchanges my students realise their goal of saying "finished" as quickly as possible; how often do you say thay in a meeting, phone call or chatting with granny?

Kids love cartoons, and using the keyboard is a profound playing leveller - certainly in Japan; few kids here are fluent typists. This inevitably slows things down - mini aim - so that we can focus on getting the nuts & bolts right. Not necessarilly spelling for a conversation (but we are typing it so why not in the process of making sure we get the words in the right order?)

My kids also have a habit of clock watching (in this class); in this situation the clock is on my side the entire time. The conversation they are working up was in note form from last week, and they want to stretch 'my' time into an hour. So, short ansers won't achieve that goal - make the answers longer/detailed! In doing this, also means the director can add more movement/camera shifts/noises/poses etc. Students edit each other much more readily than softly softly teacher, so we have peer learning/teaching going on too (much more likely to take note than to me). As we get towards the top of the hour there's a 'hurry up' factor & a desire to see the finished product.

The xtranormal site needs a minute or three to 'cook' i.e. render the video...you'll have to wait until next week to see it in class :)  Oh, the antici----pation!

Wednesday, 30 November 2011

How hard can a game be?

It was a slow day and one of our trio was absent - bit pointless pushing on with a new project if we have to re-start & epxplain everything all over again next week.

I really like Junior Scrabble as a fall back for strong students, because it allows them to show off how well they can spell. "Seeing" words in ajumble of letters is a very difficult thing to do in a second language at any age; it os doubly tough when your culture does not involve playing games. Seriously, when was the last time a Japanese person told you they played Colditz, Kerplunk or Top Trumps at the weekend?

So, I would argue that not only is the actual game a bit hard, but the entire concept of game play something that needs to be taught...and that getting the 'perfect' answer is not strategy one! So, chill out players, and let the teacher (who knows what you know, so this actually works nicely as review, a test almost) supply you with hints - not the actual words you can make of course!
Scrabble
Image via Wikipedia

Hinting - use your classroom language, naturally!
  • A kind of ...
  • The opposite of...
  • It's big, and brown, and ...
  • It sounds like...
  • Use L1 if you are stuck/can do it eg "How do you say ******* in English?"
Making/doing crosswords is also something students are not often exposed to (and top > bottom spelling is something we avoid, right?!).

Anyway, that's my share. My lads really enjoyed their 'easy' lesson as they had to think their socks off! What kind of word/game play do you do with your students?

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